Est. whenever things started going wrong

Duncan’s Law

“Anything that can go wrong will — for you. Never for Duncan.”

Pick a game and take on Duncan. You’ll need skill, but skill won’t save you. Pigeons, squirrels, mimes, magnets and the occasional UFO show up at the worst possible moment. They show up for Duncan too, just a lot less often.

Accept your fate

Choose your misfortune

The law, in plain terms

Your odds of something absurd happening
Full strength
Duncan’s odds
About ⅓ of yours, and softened
Ties
Go to Duncan
Appeals
Denied

Every bad break is logged in an incident report under each game, so you can see exactly how the universe ruled against you.